We consider the price of selfish routing in terms of tradeoffs and from an average-case perspective. Each player in a network game seeks to send a message with a certain length by...
This paper describes a technique to obtain a time dilation or contraction of an audio signal. Different Computer Graphics applications can take advantage of this technique. In rea...
Abstract. The online coach within the simulation league has become more powerful over the last few years. Therefore, new options with regard to the recognition of the opponents str...
Abstract— Short TCP flows may suffer significant responsetime performance degradations during network congestion. Unfortunately, this creates an incentive for misbehavior by cl...
Multimedia is not a dream anymore. Nowadays we use images (e.g., GIF, JPEG, and BMP), videos (e.g., MPEG, AVI, and QuickTime), and sounds (e.g., MIDI and WAV) as well as alphanume...