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NETGAMES
2003
ACM
14 years 2 months ago
Priority-based distribution trees for application-level multicast
In this paper, we propose a novel multicast routing algorithm that is based on application-level priorities and network characteristics: The application may specify an individual ...
Jürgen Vogel, Jörg Widmer, Dirk Farin, M...
CCS
1998
ACM
14 years 1 months ago
Authenticated Group Key Agreement and Friends
Many modern computing environments involve dynamic peer groups. Distributed simulation, multi-user games, conferencing and replicated servers are just a few examples. Given the op...
Giuseppe Ateniese, Michael Steiner, Gene Tsudik
WWIC
2010
Springer
202views Communications» more  WWIC 2010»
14 years 21 days ago
SHORT: A Static-Hybrid Approach for Routing Real Time Applications over Multichannel, Multihop Wireless Networks
Many of the existing multichannel wireless network implementations rely on channel switching capability of the wireless radios to ensure network connectivity. However, due to both ...
Vijay Raman, Nitin H. Vaidya
EJWCN
2010
138views more  EJWCN 2010»
13 years 3 months ago
An Interference-Aware Admission Control Design for Wireless Mesh Networks
With the increasing popularity of wireless mesh networks (WMNs), the demand for multimedia services encompassing VoIP, multimedia streaming and interactive gaming is increasing rap...
Devu Manikantan Shila, Tricha Anjali
HT
2009
ACM
14 years 7 hour ago
Four measures for the dynamics of coalitions in social networks
We introduce four measures for the change of coalitions in social networks. The first one measures the change of the agents in the network over time, The second one measures the ...
Guido Boella, Leendert van der Torre, Serena Villa...