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MM
2005
ACM
118views Multimedia» more  MM 2005»
14 years 1 months ago
Supporting multi-party voice-over-IP services with peer-to-peer stream processing
Multi-party voice-over-IP (MVoIP) services provide economical and natural group communication mechanisms for many emerging applications such as on-line gaming, distance collaborat...
Xiaohui Gu, Zhen Wen, Philip S. Yu, Zon-Yin Shae
DIGRA
2005
Springer
14 years 1 months ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
FM
2005
Springer
156views Formal Methods» more  FM 2005»
14 years 1 months ago
Testing Concurrent Object-Oriented Systems with Spec Explorer
Abstract Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson, Wolfram Schulte, Nikolai Tillmann, and Margus Veanes Microsoft Research, Redmond, WA, USA Abstract. We describe a pract...
Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson...
PPDP
2005
Springer
14 years 29 days ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
GECCO
2010
Springer
184views Optimization» more  GECCO 2010»
14 years 8 days ago
Transfer learning through indirect encoding
An important goal for the generative and developmental systems (GDS) community is to show that GDS approaches can compete with more mainstream approaches in machine learning (ML)....
Phillip Verbancsics, Kenneth O. Stanley