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ORL
2008
108views more  ORL 2008»
13 years 7 months ago
Mechanism design for a multicommodity flow game in service network alliances
We study a collaborative multicommodity flow game where individual players own capacity on the edges of the network and share this capacity to deliver commodities. We present memb...
Richa Agarwal, Özlem Ergun
VTC
2006
IEEE
108views Communications» more  VTC 2006»
14 years 1 months ago
A New Pricing Function for Power Control Game in Wireless Data Networks
— This paper presents a new pricing function for noncooperative power control game in a single cell CDMA data network. Considering a utility function for each terminal, the purpo...
Abdorasoul Ghasemi, Karim Faez, Mehdi Dehghan
PKDD
2009
Springer
107views Data Mining» more  PKDD 2009»
14 years 2 months ago
Neural Networks for State Evaluation in General Game Playing
Unlike traditional game playing, General Game Playing is concerned with agents capable of playing classes of games. Given the rules of an unknown game, the agent is supposed to pla...
Daniel Michulke, Michael Thielscher
EOR
2007
109views more  EOR 2007»
13 years 7 months ago
Accessibility in oriented networks
The aim of this work is to present a numerical measure of the importance of each player in a cooperative game when the cooperation possibilities are limited according to the links...
Rafael Amer, José Miguel Giménez, An...
DIGRA
2003
Springer
14 years 21 days ago
A Real Little Game: The Pinocchio Effect in Pervasive Play
Mobile digital technologies and networks have fueled a recent proliferation of opportunities for pervasive play in everyday spaces. In this paper, I examine how players negotiate ...
Jane McGonigal