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IUI
2000
ACM
13 years 11 months ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...
TRANSCI
2010
104views more  TRANSCI 2010»
13 years 2 months ago
Equilibrium Results for Dynamic Congestion Games
Consider the following game. Given a network with a continuum of users at some origins, suppose that users wish to reach specic destinations, but that they are not indierent to the...
Frédéric Meunier, Nicolas Wagner
ACISICIS
2009
IEEE
13 years 10 months ago
Temporal Pattern Recognition in Video Clips Detection
Temporal representation and reasoning plays an important role in Data Mining and Knowledge Discovery, particularly, in mining and recognizing patterns with rich temporal informati...
Aihua Zheng, Jixin Ma, Bin Luo, Miltos Petridis, S...
SSPR
2010
Springer
13 years 5 months ago
Fast Population Game Dynamics for Dominant Sets and Other Quadratic Optimization Problems
We propose a fast population game dynamics, motivated by the analogy with infection and immunization processes within a population of “players,” for finding dominant sets, a p...
Samuel Rota Bulò, Immanuel M. Bomze, Marcel...
MSS
2011
IEEE
177views Hardware» more  MSS 2011»
12 years 11 months ago
Discrimination in festival games with limited observability and accessibility
This paper provides an analysis of discrimination and prejudices from the perspective of inductive game theory. We extend the festival game, originally given by Kaneko-Matsui, to ...
Mamoru Kaneko, Aniruddha Mitra