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CEC
2009
IEEE
13 years 8 months ago
Optimisation of the Beer Distribution Game with complex customer demand patterns
This paper examines a simulation of the Beer Distribution Game and a number of optimisation approaches to this game. This well known game was developed at MIT in the 1960s and has ...
Hongliang Liu, Enda Howley, Jim Duggan
SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
14 years 4 months ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
CEEMAS
2003
Springer
14 years 4 months ago
On a Dynamical Analysis of Reinforcement Learning in Games: Emergence of Occam's Razor
Modeling learning agents in the context of Multi-agent Systems requires an adequate understanding of their dynamic behaviour. Usually, these agents are modeled similar to the diï¬...
Karl Tuyls, Katja Verbeeck, Sam Maes
AIML
2008
14 years 12 days ago
On the intermediate logic of open subsets of metric spaces
In this paper we study the intermediate logic MLO(X) of open subsets of a metric space X. This logic is closely related to Medvedev's logic of finite problems ML. We prove sev...
Timofei Shatrov
RP
2009
Springer
121views Control Systems» more  RP 2009»
14 years 5 months ago
Games with Opacity Condition
We describe the class of games with opacity condition, as an adequate model for security aspects of computing systems. We study their theoretical properties, relate them to reachab...
Bastien Maubert, Sophie Pinchinat