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» Game Semantics and Subtyping
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AAAI
2011
12 years 7 months ago
The Epistemic Logic Behind the Game Description Language
A general game player automatically learns to play arbitrary new games solely by being told their rules. For this purpose games are specified in the game description language GDL...
Ji Ruan, Michael Thielscher
FPCA
1989
13 years 11 months ago
F-Bounded Polymorphism for Object-Oriented Programming
Bounded quantification was introduced by Cardelli and Wegner as a means of typing functions that operate uniformly over all subtypes of a given type. They defined a simple “ob...
Peter S. Canning, William R. Cook, Walter L. Hill,...
DAGSTUHL
2004
13 years 9 months ago
Refinement and Consistency in Multiview Models
Abstract. Model transformations are an integral part of OMG's standard for Model Driven Architecture (MDA). Model transformations should at the best allow for a seamless trans...
Heike Wehrheim
C++
1994
128views more  C++ 1994»
13 years 8 months ago
Implementing Signatures for C++
ne the design and detail the implementation of a language extension for abstracting types and for decoupling subtyping and inheritance in C++. This extension gives the user more of...
Gerald Baumgartner, Vincent F. Russo
JOLLI
2002
80views more  JOLLI 2002»
13 years 7 months ago
Independent Choices and the Interpretation of IF Logic
In this paper it is argued that Hintikka's game theoretical semantics for Independence Friendly logic does not formalize the intuitions about independent choices; it rather is...
Theo M. V. Janssen