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» Game Semantics and Subtyping
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CONCUR
2009
Springer
14 years 3 months ago
Model-Checking Games for Fixpoint Logics with Partial Order Models
Abstract. We introduce model-checking games that allow local secondorder power on sets of independent transitions in the underlying partial order models where the games are played....
Julian Gutierrez, Julian C. Bradfield
ENTCS
2006
138views more  ENTCS 2006»
13 years 8 months ago
Propositional Games with Explicit Strategies
This paper presents a game semantics for LP, Artemov's Logic of Proofs. The language of LP extends that of propositional logic by adding formula-labeling terms, permitting us...
Bryan Renne
DIGRA
2005
Springer
14 years 2 months ago
Fictive affinities in Final Fantasy XI: complicit and critical play in fantastic nations.
Like many massively-multiplayer role-playing games, Final Fantasy XI is a persistent world with a heroic fantasy setting. This paper discusses fictive player identities, and descr...
William Huber
AOSD
2007
ACM
14 years 20 days ago
Tribe: a simple virtual class calculus
Beginning with BETA, a range of programming language mechanisms such as virtual classes (class-valued attributes of objects) have been developed to allow inheritance in the presen...
Dave Clarke, Sophia Drossopoulou, James Noble, Tob...
VMCAI
2004
Springer
14 years 2 months ago
Construction of a Semantic Model for a Typed Assembly Language
Typed Assembly Languages (TALs) can be used to validate the safety of assembly-language programs. However, typing rules are usually trusted as axioms. In this paper, we show how to...
Gang Tan, Andrew W. Appel, Kedar N. Swadi, Dinghao...