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» Game Semantics and Subtyping
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SOFSEM
2009
Springer
14 years 5 months ago
Epistemic Strategies and Games on Concurrent Processes
We develop a game semantics for process algebra with two interacting agents. The purpose of our semantics is to make manifest the role of knowledge and information flow in the int...
Konstantinos Chatzikokolakis, Sophia Knight, Praka...
ATAL
2010
Springer
13 years 9 months ago
Strategic planning for probabilistic games with incomplete information
Alternating-time Temporal Logic (ATL) [1] is used to reason about strategic abilities of agents. Aiming at strategies that can realistically be implemented in software, many varia...
Henning Schnoor
CONCUR
2010
Springer
13 years 9 months ago
Obliging Games
Abstract. Graph games of infinite length provide a natural model for open reactive systems: one player (Eve) represents the controller and the other player (Adam) represents the en...
Krishnendu Chatterjee, Florian Horn, Christof L&ou...
ERCIMDL
2000
Springer
140views Education» more  ERCIMDL 2000»
14 years 8 days ago
Associative and Spatial Relationships in Thesaurus-Based Retrieval
The OASIS (Ontologically Augmented Spatial Information System) project explores terminology systems for thematic and spatial access in digital library applications. A prototype im...
Harith Alani, Christopher B. Jones, Douglas Tudhop...
BMCBI
2008
144views more  BMCBI 2008»
13 years 8 months ago
Rule-based knowledge aggregation for large-scale protein sequence analysis of influenza A viruses
Background: The explosive growth of biological data provides opportunities for new statistical and comparative analyses of large information sets, such as alignments comprising te...
Olivo Miotto, Tin Wee Tan, Vladimir Brusic