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» Game Semantics and Subtyping
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ECOOP
2007
Springer
14 years 2 months ago
Metaprogramming with Traits
Abstract. In many domains, classes have highly regular internal structure. For example, so-called business objects often contain boilerplate code for mapping database fields to cl...
John H. Reppy, Aaron Turon
ECOOP
2007
Springer
14 years 2 months ago
Gradual Typing for Objects
Static and dynamic type systems have well-known strengths and weaknesses. In previous work we developed a gradual type system for a functional calculus named λ? →. Gradual typin...
Jeremy G. Siek, Walid Taha
ICFP
1999
ACM
14 years 1 months ago
Representing Java Classes in a Typed Intermediate Language
We propose a conservative extension of the polymorphic lambda calculus (A5B ) as an intermediate language for compiling languages with name-based class and interface hierarchies. ...
Christopher League, Zhong Shao, Valery Trifonov
LREC
2010
144views Education» more  LREC 2010»
13 years 10 months ago
Empty Categories in a Hindi Treebank
We are in the process of creating a multi-representational and multi-layered treebank for Hindi/Urdu (Palmer et al., 2009), which has three main layers: dependency structure, pred...
Archna Bhatia, Rajesh Bhatt, Bhuvana Narasimhan, M...
FPCA
1995
14 years 6 days ago
Pi-Calculus, Dialogue Games and PCF
Game semantics is an unusual denotational semantics in that it captures the intensional (or algorithmic) and dynamical aspects of the computation. This makes it an ideal semantica...
J. M. E. Hyland, C.-H. Luke Ong