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» Game Semantics and Subtyping
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IJCAI
2003
13 years 10 months ago
Intelligent Multimedia Indexing and Retrieval through Multi-source Information Extraction and Merging
This paper reports work on automated meta-data creation for multimedia content. The approach results in the generation of a conceptual index of the content which may then be searc...
Jan Kuper, Horacio Saggion, Hamish Cunningham, Thi...
PUC
2011
13 years 3 months ago
Toward a cooperative programming framework for context-aware applications
OPEN is an ontology-based programming framework for rapid prototyping, sharing, and personalization of context-aware applications. Unlike previous systems that provide programming ...
Bin Guo, Daqing Zhang, Michita Imai
AIED
2011
Springer
13 years 10 days ago
SMART: Speech-enabled Mobile Assisted Reading Technology for Word Comprehension
In this study, we designed and developed two educational games on mobile phones with support for speech-recognition to examine and train the cognitive underpinnings of word reading...
Anuj Kumar, Pooja Reddy, Matthew Kam
LICS
2009
IEEE
14 years 3 months ago
Ludics with Repetitions (Exponentials, Interactive Types and Completeness)
Abstract. Ludics is peculiar in the panorama of game semantics: we first have the definition of interaction-composition and then we have semantical types, as a set of strategies ...
Michele Basaldella, Claudia Faggian
FOSSACS
2010
Springer
14 years 3 months ago
Block Structure vs. Scope Extrusion: Between Innocence and Omniscience
Abstract. We study the semantic meaning of block structure using game semantics and introduce the notion of block-innocent strategies, which turns out to characterise call-by-value...
Andrzej S. Murawski, Nikos Tzevelekos