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» Game Theoretical Analysis of Cooperative Sourcing Scenarios
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SOFSEM
2009
Springer
14 years 4 months ago
When Analysis Fails: Heuristic Mechanism Design via Self-correcting Procedures
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
David C. Parkes
ICNP
2005
IEEE
14 years 1 months ago
Incentives to Promote Availability in Peer-to-Peer Anonymity Systems
Peer-to-peer (P2P) anonymous communication systems are vulnerable to free-riders, peers that use the system while providing little or no service to others and whose presence limit...
Daniel R. Figueiredo, Jonathan K. Shapiro, Donald ...
CORR
2010
Springer
104views Education» more  CORR 2010»
13 years 8 months ago
Distributed Successive Approximation Coding using Broadcast Advantage: The Two-Encoder Case
Abstract-- Traditional distributed source coding rarely considers the possible link between separate encoders. However, the broadcast nature of wireless communication in sensor net...
Zichong Chen, Guillermo Barrenetxea, Martin Vetter...
TCSV
2002
114views more  TCSV 2002»
13 years 7 months ago
Multicast and unicast real-time video streaming over wireless LANs
In this paper, we address the problem of real-time video streaming over wireless LANs for both unicast and multicast transmission. The wireless channel is modeled as a packet-erasu...
Abhik Majumdar, Daniel Grobe Sachs, Igor Kozintsev...
TON
2008
134views more  TON 2008»
13 years 7 months ago
Efficient broadcasting using network coding
Abstract-- We consider the problem of broadcasting in an adhoc wireless network, where all nodes of the network are sources that want to transmit information to all other nodes. Ou...
Christina Fragouli, Jörg Widmer, Jean-Yves Le...