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AAAI
2010
15 years 5 months ago
Multi-Agent Learning with Policy Prediction
Due to the non-stationary environment, learning in multi-agent systems is a challenging problem. This paper first introduces a new gradient-based learning algorithm, augmenting th...
Chongjie Zhang, Victor R. Lesser
TCS
2008
15 years 4 months ago
Decidability and syntactic control of interference
We investigate the decidability of observational equivalence and approximation in Reynolds' "Syntactic Control of Interference" (SCI), a prototypical functionalimpe...
James Laird
MOBIHOC
2008
ACM
16 years 4 months ago
A game approach for multi-channel allocation in multi-hop wireless networks
Channel allocation was extensively investigated in the framework of cellular networks, but it was rarely studied in the wireless ad-hoc networks, especially in the multi-hop ad-ho...
Lin Gao, Xinbing Wang
CORR
2007
Springer
117views Education» more  CORR 2007»
15 years 4 months ago
Non-atomic Games for Multi-User Systems
Abstract—In this contribution, the performance of a multiuser system is analyzed in the context of frequency selective fading channels. Using game theoretic tools, a useful frame...
Nicolas Bonneau, Mérouane Debbah, Eitan Alt...
CCS
2003
ACM
15 years 9 months ago
Incentive-based modeling and inference of attacker intent, objectives, and strategies
Although the ability to model and infer Attacker Intent, Objectives and Strategies (AIOS) may dramatically advance the literature of risk assessment, harm prediction, and predicti...
Peng Liu, Wanyu Zang