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AI
2010
Springer
15 years 1 months ago
Robust solutions to Stackelberg games: Addressing bounded rationality and limited observations in human cognition
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...
CHI
2009
ACM
16 years 5 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
WIMOB
2008
IEEE
15 years 11 months ago
A Moderate to Robust Game Theoretical Model for Intrusion Detection in MANETs
—One popular solution for reducing the resource consumption of Intrusion Detection System (IDS) in MANET is to elect a head-cluster (leader) to provide intrusion detection servic...
Hadi Otrok, Noman Mohammed, Lingyu Wang, Mourad De...
ATAL
2007
Springer
15 years 10 months ago
Normative system games
We develop a model of normative systems in which agents are assumed to have multiple goals of increasing priority, and investigate the computational complexity and game theoretic ...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...
ATAL
2007
Springer
15 years 10 months ago
Empirical game-theoretic analysis of the TAC Supply Chain game
The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...