These lecture notes cover several topics such as Consumer Theory Basics, The Traditional Approach To Consumer Theory, Topics in Consumer Theory,
Producer Theory, Choice Under Unce...
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
At the center of the video game experience is the interface. Before a player grabs the first powerup or meets the first obstacle, the would-be-adventurer must accept the limitatio...
As competition from emerging economies such as China and India puts pressure on global supply chains and as new constraints emerge, it presents opportunities for approaches such a...