Sciweavers

1683 search results - page 292 / 337
» Game Theory Basics
Sort
View
158
Voted
CIKM
2008
Springer
15 years 5 months ago
Linear time membership in a class of regular expressions with interleaving and counting
The extension of Regular Expressions (REs) with an interleaving (shuffle) operator has been proposed in many occasions, since it would be crucial to deal with unordered data. Howe...
Giorgio Ghelli, Dario Colazzo, Carlo Sartiani
145
Voted
CIKM
2008
Springer
15 years 5 months ago
A generative retrieval model for structured documents
Structured documents contain elements defined by the author(s) and annotations assigned by other people or processes. Structured documents pose challenges for probabilistic retrie...
Le Zhao, Jamie Callan
109
Voted
CANDC
2005
ACM
15 years 5 months ago
Gesture and response in field-based performance
Ambience and immersive technological environments allow us to explore some basics of human pragmatics that lie beyond linguistics, intentionality and the subject-agency perspectiv...
Sha Xin Wei, Satinder P. Gill
124
Voted
ESWS
2008
Springer
15 years 5 months ago
Foundations of RDF Databases
The goal of this paper is to give an overview of the basics of the theory of RDF databases. We provide a formal definition of RDF that includes the features that distinguish this m...
Claudio Gutierrez
ETVC
2008
15 years 5 months ago
Shape from Depth Discontinuities
We present a new method for reconstructing the 3-D surface of an opaque object from the motion of its depth discontinuities, when viewed under orthographic projection as the objec...
Gabriel Taubin, Daniel E. Crispell, Douglas Lanman...