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» Game Theory Using Genetic Algorithms
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GECCO
2006
Springer
218views Optimization» more  GECCO 2006»
14 years 5 days ago
Genetic programming with primitive recursion
When Genetic Programming is used to evolve arithmetic functions it often operates by composing them from a fixed collection of elementary operators and applying them to parameters...
Stefan Kahrs
GECCO
2007
Springer
155views Optimization» more  GECCO 2007»
14 years 2 months ago
Towards billion-bit optimization via a parallel estimation of distribution algorithm
This paper presents a highly efficient, fully parallelized implementation of the compact genetic algorithm (cGA) to solve very large scale problems with millions to billions of va...
Kumara Sastry, David E. Goldberg, Xavier Llor&agra...
SAGT
2009
Springer
140views Game Theory» more  SAGT 2009»
14 years 3 months ago
Price of Stability in Survivable Network Design
We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...
Elliot Anshelevich, Bugra Caskurlu
GECCO
2007
Springer
213views Optimization» more  GECCO 2007»
14 years 2 months ago
Genetically programmed learning classifier system description and results
An agent population can be evolved in a complex environment to perform various tasks and optimize its job performance using Learning Classifier System (LCS) technology. Due to the...
Gregory Anthony Harrison, Eric W. Worden
ICCS
2005
Springer
14 years 2 months ago
Resource Partitioning Algorithms in a Programmable Service Grid Architecture
Abstract. We propose the use of programmable Grid resource partitioning heuristics in the context of a distributed service Grid management architecture. The architecture is capable...
Pieter Thysebaert, Bruno Volckaert, Marc De Leenhe...