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» Game Theory and Decision Theory in Multi-Agent Systems
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IFIP
1994
Springer
13 years 11 months ago
Exploring user interfaces to improve learning outcomes
The concept of information landscapes has been a constant theme in the development of interactive multimedia packages. For the interface and access to this information to be effec...
John G. Hedberg, Barry Harper, Christine Brown, Ro...
SIGMETRICS
2010
ACM
195views Hardware» more  SIGMETRICS 2010»
13 years 11 months ago
CWS: a model-driven scheduling policy for correlated workloads
We define CWS, a non-preemptive scheduling policy for workloads with correlated job sizes. CWS tackles the scheduling problem by inferring the expected sizes of upcoming jobs bas...
Giuliano Casale, Ningfang Mi, Evgenia Smirni
BMCBI
2010
147views more  BMCBI 2010»
13 years 7 months ago
Learning biological network using mutual information and conditional independence
Background: Biological networks offer us a new way to investigate the interactions among different components and address the biological system as a whole. In this paper, a revers...
Dong-Chul Kim, Xiaoyu Wang, Chin-Rang Yang, Jean G...
IPM
2006
108views more  IPM 2006»
13 years 7 months ago
Using searcher simulations to redesign a polyrepresentative implicit feedback interface
Information seeking is traditionally conducted in environments where search results are represented at the user interface by a minimal amount of meta-information such as titles an...
Ryen W. White
IJISEC
2007
119views more  IJISEC 2007»
13 years 7 months ago
An incentive compatible reputation mechanism for ubiquitous computing environments
The vision of ubiquitous computing is becoming a reality thanks to the advent of portable devices and the advances in wireless networking technologies. It aims to facilitate user ...
Jinshan Liu, Valérie Issarny