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» Game Theory and Decision Theory in Multi-Agent Systems
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ATAL
2008
Springer
13 years 11 months ago
Interaction-driven Markov games for decentralized multiagent planning under uncertainty
In this paper we propose interaction-driven Markov games (IDMGs), a new model for multiagent decision making under uncertainty. IDMGs aim at describing multiagent decision problem...
Matthijs T. J. Spaan, Francisco S. Melo
CORR
2011
Springer
153views Education» more  CORR 2011»
13 years 4 months ago
Stability Analysis of Transportation Networks with Multiscale Driver Decisions
Stability of Wardrop equilibria is analyzed for dynamical transportation networks in which the drivers’ route choices are influenced by information at multiple temporal and spat...
Giacomo Como, Ketan Savla, Daron Acemoglu, Munther...
ATAL
2005
Springer
14 years 2 months ago
A simulator for multi-agent partnership formation based on dependence graphs
The PartNET++ system is an experimental multi-agent-based simulation tool that uses a new model based on hyper-graphs for understanding partnership formation among heterogeneous a...
Júlio de Lima do Rêgo Monteiro, Jaime...
CORR
2012
Springer
286views Education» more  CORR 2012»
12 years 4 months ago
A Faster Algorithm for Solving One-Clock Priced Timed Games
One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that One-clock priced ti...
Thomas Dueholm Hansen, Rasmus Ibsen-Jensen, Peter ...
ATAL
2009
Springer
14 years 3 months ago
Boolean combinations of weighted voting games
Weighted voting games are a natural and practically important class of simple coalitional games, in which each agent is assigned a numeric weight, and a coalition is deemed to be ...
Piotr Faliszewski, Edith Elkind, Michael Wooldridg...