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» Game Theory and Decision Theory in Multi-Agent Systems
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CAV
2006
Springer
128views Hardware» more  CAV 2006»
14 years 28 days ago
Safraless Compositional Synthesis
In automated synthesis, we transform a specification into a system that is guaranteed to satisfy the specification. In spite of the rich theory developed for system synthesis, litt...
Orna Kupferman, Nir Piterman, Moshe Y. Vardi
ATAL
2009
Springer
14 years 3 months ago
Tableau-based decision procedure for full coalitional multiagent temporal-epistemic logic of linear time
We develop a tableau-based decision procedure for the full coalitional multiagent temporal-epistemic logic of linear time CMATEL(CD+LT). It extends LTL with operators of common an...
Valentin Goranko, Dmitry Shkatov
ECSQARU
2009
Springer
14 years 1 months ago
A Generalization of the Pignistic Transform for Partial Bet
The Transferable Belief Model is a powerful interpretation of belief function theory where decision making is based on the pignistic transform. Smets has proposed a generalization ...
Thomas Burger, Alice Caplier
ATAL
2010
Springer
13 years 10 months ago
Preference elicitation for risky prospects
Minimax-regret preference elicitation allows intelligent decisions to be made on behalf of people facing risky choices. Standard gamble queries, a vital tool in this type of prefe...
Greg Hines, Kate Larson
FUN
2010
Springer
293views Algorithms» more  FUN 2010»
14 years 2 months ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek