Sciweavers

803 search results - page 57 / 161
» Game Theory and Decision Theory in Multi-Agent Systems
Sort
View
CADE
2012
Springer
11 years 11 months ago
Rewriting Induction + Linear Arithmetic = Decision Procedure
Abstract. This paper presents new results on the decidability of inductive validity of conjectures. For these results, a class of term rewrite systems (TRSs) with built-in linear i...
Stephan Falke, Deepak Kapur
JCP
2008
131views more  JCP 2008»
13 years 9 months ago
Multi-Index Cooperative Mixed Strategy for Service Selection Problem in Service-Oriented Architecture
Under the environment of Service-Oriented Architecture (SOA), service users have to decide how to choose the proper provider from the candidates to obtain optimal service level. Th...
Yimin Shen, Jing Zhang, Yushun Fan
ADS
2004
Springer
14 years 2 months ago
Endowing Spoken Language Dialogue Systems with Emotional Intelligence
While most dialogue systems restrict themselves to the adjustment of the propositional contents, our work concentrates on the generation of stylistic variations in order to improve...
Elisabeth André, Matthias Rehm, Wolfgang Mi...
ATAL
2010
Springer
13 years 10 months ago
Frequency adjusted multi-agent Q-learning
Multi-agent learning is a crucial method to control or find solutions for systems, in which more than one entity needs to be adaptive. In today's interconnected world, such s...
Michael Kaisers, Karl Tuyls
TFS
2008
107views more  TFS 2008»
13 years 9 months ago
Towards a General Class of Operators for Fuzzy Systems
Abstract-- Our starting point is the multiplicative utility function which is extensively used in the theory of multicriteria decision making. Its associativity is shown and as its...
József Dombi