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» Game Theory and Decision Theory in Multi-Agent Systems
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HICSS
2007
IEEE
112views Biometrics» more  HICSS 2007»
13 years 11 months ago
A Framework for Studying Voting in Group Support Systems
Group decision making is essential in organizations. Group Support Systems (GSS) can aide groups in making decisions by providing tools and process support. Voting tools have been...
Kung-E Cheng, Fadi P. Deek
CSEE
2008
Springer
13 years 11 months ago
An Evaluation of a Mobile Game Concept for Lectures
This paper describes an evaluation of a new game concept, Lecture Quiz, which can be used in lectures in higher education to promote strong student participation and variation in ...
Alf Inge Wang, Terje Øfsdahl, Ole Kristian ...
CORR
2012
Springer
229views Education» more  CORR 2012»
12 years 5 months ago
Cops and Invisible Robbers: the Cost of Drunkenness
We examine a version of the Cops and Robber (CR) game in which the robber is invisible, i.e., the cops do not know his location until they capture him. Apparently this game (CiR) h...
Athanasios Kehagias, Dieter Mitsche, Pawel Pralat
NOSSDAV
2005
Springer
14 years 2 months ago
Using n-trees for scalable event ordering in peer-to-peer games
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
APSEC
2007
IEEE
14 years 3 months ago
Incentive Compatible Mechanisms for Group Ticket Allocation in Software Maintenance Services
A customer reported problem (or Trouble Ticket) in software maintenance is typically solved by one or more maintenance engineers. The decision of allocating the ticket to one or m...
Karthik Subbian, Ramakrishnan Kannan, Raghav Kumar...