As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
We describe questions that commonly arise in early-phase user research for new technology products concerning customer needs, priorities, and market definition. We suggest that me...
Christopher N. Chapman, Edwin Love, James L. Alfor...
This paper provides descriptive research about a successful collaborative vision development process undertaken for a regional United Way. The entire process from learning about t...
Consider an open infrastructure in which anyone can deploy mechanisms to support automated decision making and coordination amongst self-interested computational agents. Strategyp...