Sciweavers

803 search results - page 96 / 161
» Game Theory and Decision Theory in Multi-Agent Systems
Sort
View
AAAI
2010
13 years 8 months ago
A Trust Model for Supply Chain Management
hey generalize these factors to the abstract concepts of ability, integrity, and benevolence. This model does not use probabilistic decision theory. Other SCM trust factors have be...
Yasaman Haghpanah, Marie desJardins
CORR
2008
Springer
98views Education» more  CORR 2008»
13 years 9 months ago
The Physical World as a Virtual Reality
This paper explores the idea that the universe is a virtual reality created by information processing, and relates this strange idea to the findings of modern physics about the ph...
Brian Whitworth
ATAL
2007
Springer
14 years 3 months ago
Managing the pedigree and quality of information in dynamic information sharing environments
The quality of information is crucial for decision making in many mission-critical applications such as battlefield operations and intelligence analysis. However, as the system b...
Bin Yu, Srikanth Kallurkar, Ganesh Vaidyanathan, D...
WSC
2000
13 years 10 months ago
Using agent-based modeling to capture airpower strategic effects
Airpower's strength lies in quickly striking the enemy directly where they are vulnerable while being unhampered by geography and surface forces. Airpower theory suggests the...
Richard K. Bullock, Gregory A. McIntyre, Raymond R...
SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
14 years 2 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz