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» Game Theory with Costly Computation
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MOBICOM
2012
ACM
12 years 2 days ago
Argos: practical many-antenna base stations
Multi-user multiple-input multiple-output theory predicts manyfold capacity gains by leveraging many antennas on wireless base stations to serve multiple clients simultaneously th...
Clayton Shepard, Hang Yu, Narendra Anand, Erran Li...
WWW
2009
ACM
14 years 10 months ago
Bid optimization for broad match ad auctions
Ad auctions in sponsored search support"broad match"that allows an advertiser to target a large number of queries while bidding only on a limited number. While giving mo...
Eyal Even-Dar, Vahab S. Mirrokni, S. Muthukrishnan...
CLUSTER
2009
IEEE
14 years 4 months ago
Utility analysis for Internet-oriented server consolidation in VM-based data centers
—Server consolidation based on virtualization technology will simplify system administration, reduce the cost of power and physical infrastructure, and improve utilization in tod...
Ying Song, Yanwei Zhang, Yuzhong Sun, Weisong Shi
IWCMC
2006
ACM
14 years 3 months ago
Modeling key agreement in multi-hop ad hoc networks
Securing multicast communications in ad hoc networks has become one of the most challenging research directions in the areas of wireless networking and security. This is especiall...
Giovanni Di Crescenzo, Maria Striki, John S. Baras
IPPS
1999
IEEE
14 years 1 months ago
Non-Preemptive Scheduling of Real-Time Threads on Multi-Level-Context Architectures
The rapid progress in high-performance microprocessor design has made it di cult to adapt real-time scheduling results to new models of microprocessor hardware, thus leaving an un...
Jan Jonsson, Henrik Lönn, Kang G. Shin