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ALDT
2009
Springer
207views Algorithms» more  ALDT 2009»
15 years 11 months ago
Anytime Self-play Learning to Satisfy Functional Optimality Criteria
We present an anytime multiagent learning approach to satisfy any given optimality criterion in repeated game self-play. Our approach is opposed to classical learning approaches fo...
Andriy Burkov, Brahim Chaib-draa
SAGT
2010
Springer
151views Game Theory» more  SAGT 2010»
15 years 2 months ago
On the Existence of Optimal Taxes for Network Congestion Games with Heterogeneous Users
Abstract. We consider network congestion games in which a finite number of non-cooperative users select paths. The aim is to mitigate the inefficiency caused by the selfish users...
Dimitris Fotakis, George Karakostas, Stavros G. Ko...
ATAL
2009
Springer
15 years 11 months ago
State-coupled replicator dynamics
This paper introduces a new model, i.e. state-coupled replicator dynamics, expanding the link between evolutionary game theory and multiagent reinforcement learning to multistate ...
Daniel Hennes, Karl Tuyls, Matthias Rauterberg
ILC
2007
Springer
15 years 10 months ago
A Playful Glance at Hierarchical Questions for Two-Way Alternating Automata
Two-way alternating automata were introduced by Vardi in order to study the satisfiability problem for the modal µ-calculus extended with backwards modalities. In this paper, we ...
Jacques Duparc, Alessandro Facchini
ASIAN
2004
Springer
78views Algorithms» more  ASIAN 2004»
15 years 10 months ago
A Simple Theory of Expressions, Judgments and Derivations
We propose a simple theory of expressions which is intended to be used as a foundational syntactic structure for the Natural Framework (NF). We define expression formally and give...
Masahiko Sato