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» Game accessibility: a survey
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DEON
2004
Springer
14 years 1 months ago
On Obligations and Abilities
Abstract. In this paper, we combine deontic logic with Alternatingtime Temporal Logic (ATL) into a framework that makes it possible to model and reason about obligations and abilit...
Wojciech Jamroga, Wiebe van der Hoek, Michael Wool...
ACMDIS
2008
ACM
13 years 9 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
SIGDOC
2005
ACM
14 years 1 months ago
A study of the documentation essential to software maintenance
Software engineering has been striving for years to improve the practice of software development and maintenance. Documentation has long been prominent on the list of recommended ...
Sergio Cozzetti B. de Souza, Nicolas Anquetil, K&a...
MICAI
2005
Springer
14 years 1 months ago
Knowledge and Reasoning Supported by Cognitive Maps
A powerful and useful approach for modeling knowledge and qualitative reasoning is the Cognitive Map. The background of Cognitive Maps is the research about learning environments c...
Alejandro Peña Ayala, Humberto Sossa, Agust...
HICSS
2002
IEEE
150views Biometrics» more  HICSS 2002»
14 years 24 days ago
Social Capital and Volunteerism in Virtual Communities: The Case of the Internet Chess Club
This paper considers the theory of social capital and volunteerism in an online gaming community, the Internet Chess Club (ICC). We discuss how increased social capital provides b...
Mark Ginsburg, Suzanne P. Weisband