Sciweavers

493 search results - page 7 / 99
» Game accessibility: a survey
Sort
View
INTETAIN
2009
Springer
14 years 2 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
EOR
2008
136views more  EOR 2008»
13 years 7 months ago
Game-theoretic analysis of cooperation among supply chain agents: Review and extensions
This paper surveys some applications of cooperative game theory to supply chain management. Special emphasis is placed on two important aspects of cooperative games: profit alloca...
Mahesh Nagarajan, Greys Sosic
GLOBECOM
2009
IEEE
14 years 2 months ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
CIA
2007
Springer
14 years 1 months ago
Multi-agent Learning Dynamics: A Survey
Abstract. In this paper we compare state-of-the-art multi-agent reinforcement learning algorithms in a wide variety of games. We consider two types of algorithms: value iteration a...
H. Jaap van den Herik, Daniel Hennes, Michael Kais...
DOLAP
2000
ACM
14 years 3 days ago
Towards OLAP Security Design - Survey and Research Issues
With the use of data warehousing and online analytical processing (OLAP) for decision support applications new security issues arise. The goal of this paper is to introduce an OLA...
Torsten Priebe, Günther Pernul