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AAAI
2007
13 years 9 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
AAAI
2004
13 years 8 months ago
Simple Search Methods for Finding a Nash Equilibrium
We present two simple search methods for computing a sample Nash equilibrium in a normal-form game: one for 2player games and one for n-player games. We test these algorithms on m...
Ryan Porter, Eugene Nudelman, Yoav Shoham
FECS
2007
99views Education» more  FECS 2007»
13 years 9 months ago
Game Design as a Writing Course in the Liberal Arts
- The School of Computer Science, Telecommunications, and Information Systems (CTI) is a technologically-focused college within DePaul University. While DePaul CTI has a large numb...
Amber Settle, Robin Burke, Lucia Dettori
SIGCSE
2006
ACM
142views Education» more  SIGCSE 2006»
14 years 1 months ago
The art and science of game programming
Ian Parberry, Max B. Kazemzadeh, Timothy Roden
VRCAI
2006
ACM
14 years 1 months ago
ART: augmented reality table for interactive trading card game
Albert H. T. Lam, Kevin C. H. Chow, Edward Hon-Hei...