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CHI
2005
ACM
14 years 7 months ago
Artful systems in the home
In this paper we introduce the idea of organizing systems. Through a number of examples from an ongoing ethnographic study of family life, we suggest that organizing systems come ...
Alex S. Taylor, Laurel Swan
UIST
2004
ACM
14 years 26 days ago
"Killer App" of wearable computing: wireless force sensing body protectors for martial arts
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
Ed Huai-hsin Chi, Jin Song, Greg Corbin
JMLR
2011
106views more  JMLR 2011»
13 years 2 months ago
A Bayesian Approximation Method for Online Ranking
This paper describes a Bayesian approximation method to obtain online ranking algorithms for games with multiple teams and multiple players. Recently for Internet games large onli...
Ruby C. Weng, Chih-Jen Lin
AIIA
2007
Springer
14 years 1 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
AAMAS
2005
Springer
13 years 7 months ago
Cooperative Multi-Agent Learning: The State of the Art
Cooperative multi-agent systems are ones in which several agents attempt, through their interaction, to jointly solve tasks or to maximize utility. Due to the interactions among t...
Liviu Panait, Sean Luke