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» Game theoretic models for detecting network intrusions
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ICMCS
2009
IEEE
106views Multimedia» more  ICMCS 2009»
13 years 5 months ago
Modeling and analysis of content identification
Content fingerprinting provides a compact content-based representation of a multimedia document. An important application of fingerprinting is the identification of modified copie...
Avinash L. Varna, Min Wu
ICCCN
2007
IEEE
14 years 1 months ago
Lagniappe: Multi-* Programming Made Simple
—The emergence of multi-processor, multi-threaded architectures (referred to as multi- architectures) facilitates the design of high-throughput request processing systems (e.g., ...
Taylor L. Riché, R. Greg Lavender, Harrick ...
GLOBECOM
2010
IEEE
13 years 5 months ago
Skip Finite Automaton: A Content Scanning Engine to Secure Enterprise Networks
Abstract--Today's file sharing networks are creating potential security problems to enterprise networks, i.e., the leakage of confidential documents. In order to prevent such ...
Junchen Jiang, Yi Tang, Bin Liu, Yang Xu, Xiaofei ...
COCOON
2009
Springer
14 years 2 months ago
On the Performances of Nash Equilibria in Isolation Games
: Network games play a fundamental role in understanding behavior in many domains, ranging from communication networks through markets to social networks. Such networks are used, a...
Vittorio Bilò, Michele Flammini, Gianpiero ...
BTW
2009
Springer
127views Database» more  BTW 2009»
14 years 2 months ago
In-Network Detection of Anomaly Regions in Sensor Networks with Obstacles
: In the past couple of years, sensor networks have evolved to a powerful infrastructure component for monitoring and tracking events and phenomena in many application domains. An ...
Conny Franke, Marcel Karnstedt, Daniel Klan, Micha...