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» Game-Based Learning as a New Domain for Case-Based Reasoning
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AAAI
2006
13 years 9 months ago
Distributed Interactive Learning in Multi-Agent Systems
Both explanation-based and inductive learning techniques have proven successful in a variety of distributed domains. However, learning in multi-agent systems does not necessarily ...
Jian Huang, Adrian R. Pearce
BPM
2005
Springer
102views Business» more  BPM 2005»
14 years 1 months ago
Integrating Process Learning and Process Evolution - A Semantics Based Approach
Companies are developing a growing interest in aligning their information systems in a process-oriented way. However, current processaware information systems (PAIS) fail to meet p...
Stefanie Rinderle, Barbara Weber, Manfred Reichert...
ICCBR
2001
Springer
14 years 10 days ago
Mining High-Quality Cases for Hypertext Prediction and Prefetching
Case-based reasoning aims to use past experience to solve new problems. A strong requirement for its application is that extensive experience base exists that provides statisticall...
Qiang Yang, Ian Tian Yi Li, Henry Haining Zhang
ECML
1991
Springer
13 years 11 months ago
Learning by Analogical Replay in PRODIGY: First Results
Robust reasoning requires learning from problem solving episodes. Past experience must be compiled to provide adaptation to new contingencies and intelligent modification of solut...
Manuela M. Veloso, Jaime G. Carbonell
ILP
1998
Springer
14 years 3 days ago
Learning Structurally Indeterminate Clauses
This paper describes a new kind of language bias, S-structural indeterminate clauses, which takes into account the meaning of predicates that play a key role in the complexity of l...
Jean-Daniel Zucker, Jean-Gabriel Ganascia