Sciweavers

9 search results - page 1 / 2
» Game-Theoretic Agent Programming in Golog Under Partial Obse...
Sort
View
ATAL
2005
Springer
14 years 4 months ago
Game theoretic Golog under partial observability
We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
Alberto Finzi, Thomas Lukasiewicz
IJCAI
2007
14 years 13 days ago
Team Programming in Golog under Partial Observability
In this paper, we present the agent programming language TEAMGOLOG, which is a novel approach to programming a team of cooperative agents under partial observability. Every agent ...
Alessandro Farinelli, Alberto Finzi, Thomas Lukasi...
FLAIRS
2009
13 years 8 months ago
Dynamic Programming Approximations for Partially Observable Stochastic Games
Partially observable stochastic games (POSGs) provide a rich mathematical framework for planning under uncertainty by a group of agents. However, this modeling advantage comes wit...
Akshat Kumar, Shlomo Zilberstein
AAAI
1996
14 years 10 days ago
Computing Optimal Policies for Partially Observable Decision Processes Using Compact Representations
: Partially-observable Markov decision processes provide a very general model for decision-theoretic planning problems, allowing the trade-offs between various courses of actions t...
Craig Boutilier, David Poole