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ASSETS
2000
ACM
13 years 11 months ago
A study of blind drawing practice: creating graphical information without the visual channel
Existing drawing tools for blind users give inadequate contextual feedback on the state of the drawing, leaving blind users unable to comprehend and successfully produce graphical...
Hesham M. Kamel, James A. Landay
ICASSP
2011
IEEE
12 years 11 months ago
Perceiving graphical and pictorial information via touch and hearing
With the ever increasing availability of the Internet and electronic media rich in graphical and pictorial information – for communication, commerce, entertainment, art, educati...
Pubudu Madhawa Silva, Thrasyvoulos N. Pappas, Josh...
TIT
2008
118views more  TIT 2008»
13 years 5 months ago
Discrete-Input Two-Dimensional Gaussian Channels With Memory: Estimation and Information Rates Via Graphical Models and Statisti
Abstract--Discrete-input two-dimensional (2-D) Gaussian channels with memory represent an important class of systems, which appears extensively in communications and storage. In sp...
Ori Shental, Noam Shental, Shlomo Shamai, Ido Kant...
CHI
2009
ACM
14 years 8 months ago
Comparing the use of tangible and graphical programming languages for informal science education
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...
UIST
2005
ACM
14 years 28 days ago
Informal prototyping of continuous graphical interactions by demonstration
Informal prototyping tools have shown great potential in facilitating the early stage design of user interfaces. However, continuous interactions, an important constituent of high...
Yang Li, James A. Landay