Sciweavers

2397 search results - page 86 / 480
» Game-y information graphics
Sort
View
SI3D
1997
ACM
14 years 2 months ago
Post-rendering 3D warping
A pair of rendered images and their Z-buffers contain almost all of the information necessary to re-render from nearby viewpoints. For the small changes in viewpoint that occur in...
William R. Mark, Leonard McMillan, Gary Bishop
MTA
2008
186views more  MTA 2008»
13 years 9 months ago
Tactile web browsing for blind people
Information on the World Wide Web becomes more and more important for our society. For blind people this is a chance to access more information for their everyday life. In this pap...
Martin Rotard, Christiane Taras, Thomas Ertl
SCA
2007
14 years 9 days ago
Harmonic skeleton for realistic character animation
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
Grégoire Aujay, Franck Hétroy, Franc...
VRML
2003
ACM
14 years 3 months ago
3D virtual clothing: from garment design to web3d visualization and simulation
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
Luca Chittaro, Demis Corvaglia
SI3D
2010
ACM
14 years 4 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...