Sciweavers

2397 search results - page 98 / 480
» Game-y information graphics
Sort
View
WSC
2000
15 years 6 months ago
Simulation based design for a shipyard manufacturing process
Discrete event simulation can be used for virtual prototyping of new manufacturing facilities. Models built for this purpose must be easy to use, flexible, and provide a realistic...
Deborah J. Medeiros, Mark T. Traband, April Tribbl...
EUROGRAPHICS
2010
Eurographics
15 years 6 months ago
Scalable Height Field Self-Shadowing
We present a new method suitable for general purpose graphics processing units to render self-shadows on dynamic height fields under dynamic light environments in real-time. Visib...
Ville Timonen and Jan Westerholm
CGF
2008
340views more  CGF 2008»
15 years 5 months ago
Articulated Object Reconstruction and Markerless Motion Capture from Depth Video
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Yuri Pekelny, Craig Gotsman
VLC
2002
118views more  VLC 2002»
15 years 5 months ago
Modeling Behaviors of Interactive Objects for Real-Time Virtual Environments
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required...
Marcelo Kallmann, Daniel Thalmann
CHI
2004
ACM
16 years 5 months ago
eBooks with indexes that reorganize conceptually
Subject indexes were an important step forward for books because they enabled the comparison and correlations of information without extensive reading, re-reading and memorization...
Ed Huai-hsin Chi, Lichan Hong, Julie Heiser, Stuar...