Sciweavers

295 search results - page 19 / 59
» Games and Definability for System F
Sort
View
NETWORKING
2004
13 years 9 months ago
Pricing Differentiated Services: A Game-Theoretic Approach
The goal of this paper is to study pricing of differentiated services and its impact on the choice of service priority at equilibrium. We consider both TCP connections as well as n...
Eitan Altman, Dhiman Barman, Rachid El Azouzi, Dav...
ATAL
2006
Springer
13 years 11 months ago
Learning to identify winning coalitions in the PAC model
We consider PAC learning of simple cooperative games, in which the coalitions are partitioned into "winning" and "losing" coalitions. We analyze the complexity...
Ariel D. Procaccia, Jeffrey S. Rosenschein
ACHI
2010
IEEE
14 years 2 months ago
Music Box: An Algorithm for Producing Visual Music
— This research proposes a method for producing music via visual composition in a computer-game like environment. This is accomplished through the development of artificial intel...
Lindsay Grace
PODS
2009
ACM
130views Database» more  PODS 2009»
14 years 8 months ago
The finite model theory toolbox of a database theoretician
For many years, finite model theory was viewed as the backbone of database theory, and database theory in turn supplied finite model theory with key motivations and problems. By n...
Leonid Libkin
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm