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1654
search results - page 22 / 331
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Games for Cognitive Agents
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AAAI
2006
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Automatic Heuristic Construction in a Complete General Game Player
13 years 10 months ago
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Gregory Kuhlmann, Peter Stone
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AAAI
2006
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Automatic Heuristic Construction for General Game Playing
13 years 10 months ago
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Gregory Kuhlmann, Peter Stone
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AAAI
2006
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Methods for Empirical Game-Theoretic Analysis
13 years 10 months ago
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Michael P. Wellman
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AAAI
1997
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AAAI 1997
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Chess Isn't Tough Enough: Better Games for Mind-Machine Competition
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Selmer Bringsjord, Adam Lally
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ATAL
2010
Springer
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Identifying and utilizing subgroup coordination patterns in team adversarial games
13 years 9 months ago
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Kennard Laviers, Gita Sukthankar
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