Sciweavers

1654 search results - page 320 / 331
» Games for Cognitive Agents
Sort
View
CORR
2010
Springer
185views Education» more  CORR 2010»
13 years 5 months ago
Analysing the behaviour of robot teams through relational sequential pattern mining
This report outlines the use of a relational representation in a Multi-Agent domain to model the behaviour of the whole system. A desired property in this systems is the ability of...
Grazia Bombini, Raquel Ros, Stefano Ferilli, Ramon...
ICML
2001
IEEE
14 years 9 months ago
Convergence of Gradient Dynamics with a Variable Learning Rate
As multiagent environments become more prevalent we need to understand how this changes the agent-based paradigm. One aspect that is heavily affected by the presence of multiple a...
Michael H. Bowling, Manuela M. Veloso
IVA
2009
Springer
14 years 3 months ago
Methodologies for the User Evaluation of the Motion of Virtual Humans
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Sander E. M. Jansen, Herwin van Welbergen
ICPADS
2008
IEEE
14 years 2 months ago
Plug: Virtual Worlds for Millions of People
We propose the design of Plug, an application to find and keep contacts with friends within many inter-connected 3D virtual worlds. Users use an instant messenger (IM)-like inter...
Shun-Yun Hu, Jehn-Ruey Jiang
INFOCOM
2007
IEEE
14 years 2 months ago
Malicious Users in Unstructured Networks
—Unstructured networks (like ad-hoc or peer-to-peer networks) are networks without centralized control of their operation. Users make local decisions regarding whether to follow ...
George Theodorakopoulos, John S. Baras