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CGVR
2006
13 years 10 months ago
Software and Methods for Motion Capture and Tracking in Animation
ended abstract details previous methods for motion tracking and capture in 3D animation and in particular that of hand motion tracking and capture. Our research aims to enable ges...
Joan V. Condell, George Moore, John Moore
ICAI
2004
13 years 10 months ago
Task-Oriented Computational Economic-Based Distributed Resource Allocation Mechanisms for Computational Grids
In computational grids, heterogeneous resources with different ownerships are dynamically available and distributed geographically. It is not realistic to build the resource alloc...
Linli He, Thomas R. Ioerger
AAAI
2000
13 years 10 months ago
Deliberation in Equilibrium: Bargaining in Computationally Complex Problems
We develop a normative theory of interaction-negotiation in particular--among self-interested computationally limited agents where computational actions are game-theoretically tre...
Kate Larson, Tuomas Sandholm
GAMEON
2000
13 years 10 months ago
Emotional States and Realistic Agent Behaviour
In this paper we discuss some of the relations between cognition and emotion as exemplified by a particular type of agent architecture, the CogAff agent architecture. We outline a...
Matthias Scheutz, Aaron Sloman, Brian Logan
ATAL
2010
Springer
13 years 9 months ago
Success, strategy and skill: an experimental study
In many AI settings an agent is comprised of both actionplanning and action-execution components. We examine the relationship between the precision of the execution component, the...
Christopher Archibald, Alon Altman, Yoav Shoham