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CHI
2006
ACM
14 years 8 months ago
Text entry using a dual joystick game controller
We present a new bimanual text entry technique designed for today's dual-joystick game controllers. The left and right joysticks are used to independently select characters f...
Andrew D. Wilson, Maneesh Agrawala
IJHR
2008
82views more  IJHR 2008»
13 years 7 months ago
A Team of Humanoid Game commentators
We present our work on creating a team of two humanoid robot commentators for soccer games of teams of four AIBO robots. The two humanoids stand on the side lines of the field, aut...
Manuela M. Veloso, Nicholas Armstrong-Crews, Sonia...
VTC
2010
IEEE
114views Communications» more  VTC 2010»
13 years 5 months ago
Power Control Game with SINR-Pricing in Variable-Demand Wireless Data Networks
—Game theory has been applied to model power control in wireless systems for years. Conventional power control games tend to consider unlimited backlogged user traffic. Differen...
Fu-Yun Tsuo, Wei-Lin Lee, Chih-Yu Wang, Hung-Yu We...
CORR
2010
Springer
57views Education» more  CORR 2010»
13 years 7 months ago
A Repeated Game Formulation of Energy-Efficient Decentralized Power Control
Decentralized multiple access channels where each transmitter wants to selfishly maximize his transmission energyefficiency are considered. Transmitters are assumed to choose freel...
Mael Le Treust, Samson Lasaulce
MIG
2009
Springer
14 years 2 months ago
Real-Time Character Control for Wrestling Games
This paper proposes a method to simulate the real-time interactions of tangling motions by two virtual wrestlers in 3D computer games. The characters are controlled individually by...
Edmond S. L. Ho, Taku Komura