ional Predicate Abstraction from Game Semantics Adam Bakewell and Dan R. Ghica University of Birmingham, U.K. We introduce a technique for using conventional predicate abstraction ...
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However, almost all of these games require custom hardware to be used as input de...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
Simulation has been used traditionally to solve other areas problems. Real time applications like videogames use typically a continuous simulation scheme. That way of operation ha...
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
In this article, we propose to use the Discrete EVent system Specification (DEVS) formalism to describe and execute graph transformation control structures. We provide a short rev...