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GLOBECOM
2009
IEEE
13 years 11 months ago
Evolutionary Games for Hybrid Additive White Gaussian Noise Multiple Access Control
Abstract-- In this paper, we propose an evolutionary gametheoretic framework for hybrid additive white Gaussian noise multiple access channels. We consider a communication system c...
Quanyan Zhu, Hamidou Tembine, Tamer Basar
AIED
2005
Springer
14 years 29 days ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
14 years 2 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri
CDC
2008
IEEE
13 years 9 months ago
Noncooperative dynamic games for inventory applications: A consensus approach
Dario Bauso, Laura Giarré, Raffaele Pesenti
WCNC
2010
IEEE
13 years 5 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey