Sciweavers

743 search results - page 93 / 149
» Games for Controls
Sort
View
CEAS
2011
Springer
12 years 8 months ago
Spam or ham?: characterizing and detecting fraudulent "not spam" reports in web mail systems
Web mail providers rely on users to “vote” to quickly and collaboratively identify spam messages. Unfortunately, spammers have begun to use bots to control large collections o...
Anirudh Ramachandran, Anirban Dasgupta, Nick Feams...
ACIVS
2005
Springer
14 years 2 months ago
A New Voting Algorithm for Tracking Human Grasping Gestures
Abstract. This article deals with a monocular vision system for grasping gesture acquisition. This system could be used for medical diagnostic, robot or game control. We describe a...
Pablo Negri, Xavier Clady, Maurice Milgram
ATAL
2005
Springer
14 years 2 months ago
A cooperative multi-agent approach to free flight
The next generation of air traffic control will require automated decision support systems in order to meet safety, reliability, flexibility, and robustness demands in an environ...
Jared C. Hill, F. Ryan Johnson, James K. Archibald...
TOG
2008
102views more  TOG 2008»
13 years 8 months ago
Real-time data driven deformation using kernel canonical correlation analysis
Achieving intuitive control of animated surface deformation while observing a specific style is an important but challenging task in computer graphics. Solutions to this task can ...
Wei-Wen Feng, Byung-Uck Kim, Yizhou Yu
CDC
2009
IEEE
173views Control Systems» more  CDC 2009»
14 years 1 months ago
Sequentially updated Probability Collectives
— Multi-agent coordination problems can be cast as distributed optimization tasks. Probability Collectives (PCs) are techniques that deal with such problems in discrete and conti...
Michalis Smyrnakis, David S. Leslie