Sciweavers

906 search results - page 137 / 182
» Games for Learning and Learning from Games
Sort
View
ICAT
2006
IEEE
14 years 2 months ago
Handheld AR for Collaborative Edutainment
Handheld Augmented Reality (AR) is expected to provide ergonomic, intuitive user interfaces for untrained users. Yet no comparative study has evaluated these assumptions against mo...
Daniel Wagner, Dieter Schmalstieg, Mark Billinghur...
EDM
2008
110views Data Mining» more  EDM 2008»
13 years 10 months ago
A Response Time Model For Bottom-Out Hints as Worked Examples
Students can use an educational system's help in unexpected r example, they may bypass abstract hints in search of a concrete solution. This behavior has traditionally been la...
Benjamin Shih, Kenneth R. Koedinger, Richard Schei...
NAACL
2007
13 years 10 months ago
Automatic Assessment of Student Translations for Foreign Language Tutoring
This paper introduces the use of speech translation technology for a new type of voice-interactive Computer Aided Language Learning (CALL) application. We describe a computer game...
Chao Wang, Stephanie Seneff
UAI
2008
13 years 10 months ago
Cumulative distribution networks and the derivative-sum-product algorithm
We introduce a new type of graphical model called a `cumulative distribution network' (CDN), which expresses a joint cumulative distribution as a product of local functions. ...
Jim C. Huang, Brendan J. Frey
CRIWG
2003
13 years 10 months ago
Collaborative Scenarios to Promote Positive Interdependence among Group Members
Positive interdependence is the heart of collaborative activities that define collaboration and transform group work into teamwork. To achieve positive interdependence among studen...
César A. Collazos, Luis A. Guerrero, Jos&ea...