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CORR
2010
Springer
160views Education» more  CORR 2010»
15 years 6 months ago
Developing courses with HoloRena, a framework for scenario- and game based e-learning environments
However utilizing rich, interactive solutions can make learning more effective and attractive, scenarioand game-based educational resources on the web are not widely used. Creatin...
Laszlo Juracz
JAIR
2008
119views more  JAIR 2008»
15 years 6 months ago
A Multiagent Reinforcement Learning Algorithm with Non-linear Dynamics
Several multiagent reinforcement learning (MARL) algorithms have been proposed to optimize agents' decisions. Due to the complexity of the problem, the majority of the previo...
Sherief Abdallah, Victor R. Lesser
EDBT
2006
ACM
118views Database» more  EDBT 2006»
16 years 6 months ago
On Honesty in Sovereign Information Sharing
Abstract. We study the following problem in a sovereign informationsharing setting: How to ensure that the individual participants, driven solely by self-interest, will behave hone...
Rakesh Agrawal, Evimaria Terzi
IJCAI
2007
15 years 7 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
AIIDE
2007
15 years 8 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng