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» Games for virtual team building
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CCECE
2006
IEEE
14 years 3 months ago
Lazy Generation of Building Interiors in Realtime
Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...
Evan Hahn, Prosenjit Bose, Anthony Whitehead
BCSHCI
2008
13 years 11 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud
ACMACE
2005
ACM
14 years 3 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
ATAL
2007
Springer
14 years 4 months ago
Building coalitions involving agents and humans: reports from agent-based participatory simulations
Agent-based participatory simulations are laboratory experiments designed like agent-based simulations and where humans access the simulation as software agents. This paper descri...
Paul Guyot, Shinichi Honiden
DSS
2007
100views more  DSS 2007»
13 years 9 months ago
TeamSpirit: Design, implementation, and evaluation of a Web-based group decision support system
Distributed teams can carry out critical tasks with appropriate decision support technologies. The architecture and detailed design of a Web-based GDSS, called TeamSpirit, are dis...
Minder Chen, Yiching Liou, Ching-Wen Wang, Yi-Wen ...