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AI
2008
Springer
13 years 7 months ago
Solving quantified constraint satisfaction problems
We make a number of contributions to the study of the Quantified Constraint Satisfaction Problem (QCSP). The QCSP is an extension of the constraint satisfaction problem that can b...
Ian P. Gent, Peter Nightingale, Andrew G. D. Rowle...
CEC
2005
IEEE
13 years 9 months ago
Equilibrium selection by co-evolution for bargaining problems under incomplete information about time preferences
Abstract- The main purpose of this work is to measure the effect of bargaining players’ information completeness on agreements in evolutionary environments. We apply Co-evolution...
Nanlin Jin
ICDM
2009
IEEE
111views Data Mining» more  ICDM 2009»
14 years 2 months ago
A Game Theoretical Model for Adversarial Learning
Abstract—It is now widely accepted that in many situations where classifiers are deployed, adversaries deliberately manipulate data in order to reduce the classifier’s accura...
Wei Liu, Sanjay Chawla
ACMACE
2009
ACM
14 years 2 months ago
iSee: interactive scenario explorer for online tournament games
Fantasy games, in which players compete to correctly predict realworld outcomes in sports, entertainment, and politics, have grown in popularity and now represent a significant po...
Greg Smith, Desney S. Tan, Bongshin Lee
NPL
2000
105views more  NPL 2000»
13 years 7 months ago
Online Interactive Neuro-evolution
In standard neuro-evolution, a population of networks is evolved in a task, and the network that best solves the task is found. This network is then fixed and used to solve future...
Adrian K. Agogino, Kenneth O. Stanley, Risto Miikk...