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CORR
2010
Springer
186views Education» more  CORR 2010»
13 years 10 months ago
Capacitated Caching Games
Capacitated Caching (CC) Games are motivated by P2P and web caching applications, and involve nodes on a network making strategic choices regarding the content to replicate in the...
Ragavendran Gopalakrishnan, Dimitrios Kanoulas, Na...
NETGAMES
2004
ACM
14 years 3 months ago
A mobile gaming platform for the IMS
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larg...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
AAAI
2007
14 years 22 days ago
Visualization and Adjustment of Evaluation Functions Based on Evaluation Values and Win Probability
We present a method of visualizing and adjusting the evaluation functions in game programming in this paper. It is widely recognized that an evaluation function should assign a hi...
Shogo Takeuchi, Tomoyuki Kaneko, Kazunori Yamaguch...
ICASSP
2011
IEEE
13 years 2 months ago
Social norm and long-run learning in peer-to-peer networks
We start by formulating the resource sharing in peer-to-peer (P2P) networks as a random-matching gift-giving game, where self-interested peers aim at maximizing their own long-ter...
Yu Zhang, Mihaela van der Schaar
JOTA
2010
91views more  JOTA 2010»
13 years 5 months ago
Structure of Viability Kernels for Some Linear Differential Games
A convenient form of necessary and sufficient conditions of viability for differential games with linear dynamics is proposed. These conditions are utilized to construct maximal vi...
N. D. Botkin, E. A. Ryazantseva