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» Games with Congestion-Averse Utilities
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IJCAI
2003
13 years 9 months ago
On the Foundations of Expected Expected Utility
Intelligent agents often need to assess user utility functions in order to make decisions on their behalf, or predict their behavior. When uncertainty exists over the precise natu...
Craig Boutilier
NIPS
2008
13 years 9 months ago
Bayesian Model of Behaviour in Economic Games
Classical game theoretic approaches that make strong rationality assumptions have difficulty modeling human behaviour in economic games. We investigate the role of finite levels o...
Debajyoti Ray, Brooks King-Casas, P. Read Montague...
INFOCOM
2012
IEEE
11 years 10 months ago
Bargaining towards maximized resource utilization in video streaming datacenters
—Datacenters can be used to host large-scale video streaming services with better operational efficiency, as the multiplexing achieved by virtualization technologies allows diff...
Yuan Feng, Baochun Li, Bo Li 0001
IJCAI
2007
13 years 9 months ago
Utile Distinctions for Relational Reinforcement Learning
We introduce an approach to autonomously creating state space abstractions for an online reinforcement learning agent using a relational representation. Our approach uses a tree-b...
William Dabney, Amy McGovern
ACMACE
2008
ACM
13 years 10 months ago
Motion controlled mobile 3D multiplayer gaming
Due to limitations in the user interface one of the oft cited most desirable features for mobile games is that they can be played using a single button. However, games using this ...
Fadi Chehimi, Paul Coulton